ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 2 years agoXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comexternal-linkmessage-square3fedilinkarrow-up144arrow-down11
arrow-up143arrow-down1external-linkXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 2 years agomessage-square3fedilink
minus-squaredatavoid@lemmy.mllinkfedilinkEnglisharrow-up20arrow-down1·2 years agoWhy would you choose now of all times to double down on Bethesda?? Why not do something useful with Starcraft, Warcraft, or an Activision property like Guitar Hero or Tony Hawk? Bethesda has been proving for the last 8 years that they can’t keep up.
minus-squareZron@lemmy.worldlinkfedilinkarrow-up4·2 years agoDouble down on the studio that takes 10 years to make a game, 1 years after their last game. They’re not the brightest
Why would you choose now of all times to double down on Bethesda??
Why not do something useful with Starcraft, Warcraft, or an Activision property like Guitar Hero or Tony Hawk? Bethesda has been proving for the last 8 years that they can’t keep up.
Double down on the studio that takes 10 years to make a game, 1 years after their last game.
They’re not the brightest