- Tries to improve game
- makes everything significantly worse
Yep, classic Bethesda.
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Plus, this is Bethesda, and in particular their open world games. They have always been shit the fans had to fix if they wanted to play it, as the foundation was solid but the company didn’t do any actual development.
When Bethesda began re-releasing Skyrim without ever fixing any of the many, many, MANY bugs, was when I realized they really don’t give a shit about quality. Unofficial Skyrim Patch has over a thousand bugs that haven’t been fixed by Bethesda, some as old as the original release.
Oh man the Starfield modding scene is going to be a fucking ghost town.
It already is. Check it out on Nexusmods. I did so late last week and they couldnt even fill 1 row of new mods this week. Even Morrowind still gets that done.
Have they released a creation kit for Starfield yet?
That never stopped any previous Bethesda title from being modded.
Nope.
“Soon”. That’s all we got to go on. It’s coming “soon”.
Soon ^^TM
The base game is prettier and more stable in my few playthrough hours with the update.
I miss mods, but this was a significant improvement to the base game imho, especially base visuals, and mods will come.
Honestly the last time I launched the game in an unmodded, un-community patched state, a couple years ago to be fair, it crashed every half hour or so for me from runtime errors, so this feels like a more stable bedrock on which to build.
Just one Bethesda fan’s perspective.
Really? Cuz I’ve had multiple issues since the patch. Crashes seem pretty much the same pre and post patch, but I’m having way more issues with freezes on loads and fast travel.
I’ve seen several articles whining about this patch over the past several weeks. They all have the same vague complaints, but the only real tangible and provable one seems to be that some mods break, and Fallout: London was delayed.
I’ve seen claims of crashes and FPS drops, but no actual data or testing to back that up. It seems like a classic case of the Internet circling around and making something into a much bigger deal than reality.
Everyone I’ve seen commenting who has actually tried it themselves seems to have positive feedback. I installed it briefly on the Deck myself to try it out and it seems fine, although I don’t care enough to put in hours of proper testing.
Sounds like normal gamer bullshit to me, lol.
Carry on with our days.
Not to come across as defending bethesdas awful history; having multiple mods can be precarious, especially if you dont manage the load order
My anecdotal experience- update looks and works great on my original steam deck. Of course, my limited experience doesn’t make it a good patch!
Consider Tale of Two Wastelands if you have the Fallout and modding itches. I’ve got lifetime nexus premium back in the day so I loaded up a wabbajack playlist and was good to go in less than an hour. Otherwise, it just takes more time to follow a guide.
Capital punishment or Begin Again?
Begin Again
I wish I hadn’t installed the update. I was hoping it would make the game run better on the steam deck, but it’s actually worse. I think they’ve increased the graphical fidelity, but it’s come at the expense of the battery. I found a work around to get the game launcher to come up so I could lower the graphics settings to improve battery life, but that doesn’t fix the bugs. They seem to have gotten worse with the update. Never change, Bethesda. Never change.
From the article…
The easiest fix is to own the game on GOG, which allows players to roll-back patches, but for Steam owners the process is a whole lot more convoluted.
… and …
A more straightforward perspective came from the team working on the enormous Fallout: London project, which was due to launch around now but has been delayed while the team works around Bethesda’s update. As the project lead says, “[the patch] has, for a lack of a better term, screwed us over.”
God dammit Todd
Happens every time, especially if it has been years since the last update.
It just works.
Killed abandoned mods for money.
What’s wrong, only that it breaks mods or does it break even for regular usage?
Really it breaks f4se which is the script extender for mods.
And it takes me sometimes 45 seconds to a minute to load when returning to the Commonwealth or large buildings like the library or institute.
Oh, Bethesda. Bethesda, Bethesda, Bethesda.
I’m on PC and I haven’t noticed anything changed. Literally. I don’t notice any bugs nor have I noticed a sudden improvement of my graphics. It seems to me that the 15gb that Steam downloaded, was just full of 0’s and don’t do anything.
Edit: Nevermind, apparently the new quests and items are part of the update, so in that case I have definitely noticed something lol.
The primary issue on PC is that it broken F4SE, breaking a large number of mods and delaying Fallout London, a mod they poached developers from.
That, and loading times in some areas are suddenly a minute long.
Every update breaks F4SE. Same with SKSE. Just wait a few days and it’ll be fine.
yep, and im still waiting for the dev to update it (tediously painful he says.)