LMMS development is perfectly active. The master branch sees new commits every few days. They just haven’t had a release in a while, and well, apart from maybe this scaling issue, I think that’s quite fine.
LMMS development is perfectly active. The master branch sees new commits every few days. They just haven’t had a release in a while, and well, apart from maybe this scaling issue, I think that’s quite fine.
Yeah, and at least those are their pets and they don’t, like, violently kidnap wild Pokémon to force those into fights.
Don’t want to drink pure H₂O either…
Well, it’s a non-commercial project. There’s going to be issues in it that may seem smart to fix, for which there’s simply no volunteer. On the flipside, there’s other issues that won’t get prioritised in a commercial DAW, which are not a problem in LMMS.
As for Wayland support, LMMS works under XWayland and I don’t think that’s going away in the next decade. But LMMS is also built with Qt, so it’s likely not a big problem to get native Wayland support.