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Ah, Apache Commons: for those who felt Java’s standard library wasn’t bloated enough already.
(I kid, I kid, though it was always funny just how many basic features seemed to be missing from Java back in the day despite its massive bundled library, leading to seemingly every major project adding Commons as a dependency. Not as much as thing these days AFAIK)
I feel obligated to post a link to this excellent (albeit incomplete) writeup of posits and unums, which can more accurately represent common fractions in memory at the same (or lower) bit size compared to traditional floating point.
Said page also includes the single best slightly-above-entry-level explanation of how floating point works I’ve ever seen.
Quetzalcutlass@lemmy.worldto
Privacy@lemmy.ml•My Process in privacy(open for suggestions)English
2·4 months agoMy one complaint with Aves is how mind-bogglingly terrible its library management is. It uses a blacklist approach with no whitelist (most other galleries use a whitelist with blacklists on top to narrow down where they search) so it scans your entire device by default, and unlike every other implementation I’ve ever seen, blacklisting a folder isn’t recursive.
That means if you use a different app for video and want to exclude your Movies folder in Aves, you need to manually and individually add Movies as well as every single folder inside of it, plus their subfolders etc, to the list of hidden directories. It also means if you ever add or rename a folder anywhere on your device and it contains media files, it’ll appear in Aves regardless of your previous settings.
And you can’t pick exclusions to add to this blacklist using a file browser interface. No, that would be too easy. You need to go to the Aves tab that lists every single folder with media on your entire device (displayed/sorted by folder name without their path, naturally, so two folders in the same directory might be dozens of entries apart) and manually find all the folders you want to exclude. The blacklist is also displayed in settings showing only the folder names without the path, so good luck checking if that img folder in JoiPlay is blocked when there are twenty other identical entries labeled ‘img’!
I know this sounds minor (and it is), but it’s such a headache dealing with what should be a basic feature of any gallery app. Fossify Gallery may be slower at detecting new media, but at least using it on my gaming tablet doesn’t make me homicidal.
Every few years I think “this is true photorealism; we can’t go further”. And every few years they introduce some new technology that upheaves everything and requires a new generation of graphic engines and tech to properly show off.
Though maybe it’s just my eyesight getting worse, but I think the first Star Wars: Battlefront reboot was close enough to reality that they could have stopped there. That or the FOX Engine - the tech demos from before Konami killed it would show a real video side-by-side with a render and they were nearly indistinguishable. (Edit: might have been this one?)
Skin and facial animations are what’s really holding us back. Forget yet another lighting revolution, focus on the basics!
Lock S-foils in attack position!
I second the request for a link if you can remember it. Raising stacks of lead from the seafloor sounds like an interesting (and expensive!) engineering challenge, especially if they aren’t bound together.
So this is probably a dumb question, but why would “new” lead be any more radioactive than ancient ingots? Wouldn’t it be the same age (whenever the deposit was formed) and have decayed the same amount while still in the ground?
Wouldn’t all but the largest RTGs struggle to power more than a few incandescent light bulbs, though? Looking at the table on Wikipedia, their output is usually only from a few dozen to a few hundred watts.
So was the popular conception back then that power was somehow magically transferred directly from uranium to the power grid?
Is the other 50% smugness and delusions of grandeur?
Scientists be like “ow, how?!”
Game devs forgetting to set up collision layers.
That petri dish is going to need a thorough cleaning.
As I understand it, the hard parts are removing the bitterness and getting the texture to be anything other than unpleasantly gritty. The traditional Meso-american cocoa was a spicy bitter drink; what we think of as “chocolate” today wasn’t invented until fairly recently and requires a fairly involved process.
Wait until you learn about the ridiculous hoops you need to jump through to make cocoa or coffee beans into something palatable, especially compared to
hot leaf juicetea.
“Have you ever seen the film ‘The Prestige’?”
(Side note: this is my single favorite comedy sketch of all time.)
Quetzalcutlass@lemmy.worldto
Food Crimes - Offenses against nutrition@midwest.social•Corn Pie with Meat CrustEnglish
5·10 months agoAs someone who ate a lot of meatloaf with a side of corn as a kid, this actually doesn’t sound completely terrible. The texture is probably awful, but the flavors should work together.
Didn’t he want to eat them or something? That sounds like a one-way ticket to a body horror ending…



They mentioned the Lord Soul, which means they’re talking about the Tomb of Giants area below the Catacombs.
Which is pitch black, made up of narrow cliffs with deadly drops (that you can’t even see until you’re a few feet away), is filled with giant skeletons that hit hard and aren’t fun to fight, and even with a light source visibility is so poor that you only get a second’s warning before a group of giants kicks your shit in. It’s only not the worst area because Lost Izalith exists - both areas suck but the boss of the Tomb of Giants is at least decent; meanwhile Lost Izalith’s Bed of Chaos is possibly the worst designed boss fight in the entire Souls franchise.
The entire endgame of Dark Souls post-Anor Londo is infamously rushed and uneven. The Duke’s Archives is the only section that comes close to the quality of what came before.