• TrippyFocus@lemmy.ml
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    4 months ago

    Not too surprising they didn’t change much. The switch was a huge hit so fixing things like the joycons, adding a stand, etc. was the way to go.

    My guess (hope) is that the only new titles exclusive to the switch 2 are ones that the original switch wouldn’t have the processor strength to play and that they won’t arbitrarily wall them but we’ll see.

    • PirateKingLuffy@lemmy.ml
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      4 months ago

      Unfortunately games have been struggling on the Switch’s hardware for a couple years. There were a few parts of the newest Pokémon game that felt like a slideshow presentation.

      • ltxrtquq@lemmy.ml
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        4 months ago

        Pokémon

        Is that still scarlet and violet? Because if so, I don’t think that was a problem with the switch.

          • ltxrtquq@lemmy.ml
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            4 months ago

            I think so, there isn’t much else that can explain the classroom scene where half the class are all playing the same goofy animation at 5 frames per second, mostly in sync. It would have looked better to have them not moving at all, so at least some of the jank was a stylistic choice on gamefreak’s part.

      • TrippyFocus@lemmy.ml
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        4 months ago

        Oh I don’t want them to hold back new games performance just for the OG switch, that was pretty underpowered even when it came out. I’m hoping the switch 2 gets a good upgrade in the area since it’s needed.

        More for indie games and things like that was what I was thinking.

  • Willie@lemmy.world
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    4 months ago

    It’s basically the same. And it makes sense, it seems that’s what people want. But also, can Nintendo ever go back to the old ways? If ever they make something that isn’t a Switch, they’d have to develop two pieces of hardware, since they’re likely going to want both a home console and a handheld device. I think things might be like this forever.

      • jacksilver@lemmy.world
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        4 months ago

        I feel like the nes->snes, gb->gbc->GBA, ds->3ds, and wii->WiiU were all pretty similar advancements.

        In all of those except nes->snes you had backwards compatability, and the wii->WiiU had hardware backwards compatibility (which the switch 2 doesn’t, at least for controllers).